Are you a musician?
Register here
Mobilmenu

View track

You are free to download and listen to all music from IndieGameMusic.com, but you need to contact the author and request a license (even if a freeware license) before including it in your game and releasing your game - unless otherwise stated in artist profile or track info.

Freeware license not available
Non-exclusive license available
Exclusive license available

Factory Floor

Hissing steam, crushing pistons, clanking pipes, a distinctly unsettling vibe. What kind of equipment is manufactured here? Meanwhile, you're probably traversing moving platforms and conveyor belts, fending off some combination of guards, aliens, or robots (or alien guard robots).

  • 160kbps, 44100 Hz
  • Music requires/does smooth looping
Music has an introduction, then a looping main body. Loop data is NOT embedded in the OGG file, and a loop point of 23.995 seconds MUST be manually set in the game engine to ensure proper looping. (Use the WAV version instead of OGG to import looping data automatically)
€ 25.00 non-exclusive
€ 100.00 exclusive
  • 16 bit, 44100 Hz
  • Music is loop-able, but also has an ending
Music has an introduction, then a looping main body. Loop data is embedded in the WAV file and should be automatically imported and played in a game engine. If not, the loop point should be set to 1058193 samples to ensure proper looping.
€ 25.00 non-exclusive
€ 100.00 exclusive

About the author

Name:

Website:

Authors description:

Hi, I'm a classically-trained composer who's recently been branching out into ambient, electronic, and video-game music. I have 12+ years of university and professional experience in music and I hold myself to that level of expertise in every aspect of a track, because a great game deserves great music.

Check out my listed tracks or my Bandcamp album "Sequence Break" for examples of my music. Everything here is electronic and synth-forward, but I can work with some live/acoustic solo instruments for project work depending on your specific needs.

I'm proficient with FMOD, and happy to provide adaptive music and/or sound design if you want a one-stop-shop for all your game audio.

Available for project work:

Yes! Artist is available for project work!   [Request project work]

Accepts paypal:

Yes! Artist accepts payments by Paypal!

Accepts bank transfer:

No, artist doesn't accept payments by banktransfer.

Payment notes:

Please message me through the project-work link above for my paypal details