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You are free to download and listen to all music from IndieGameMusic.com, but you need to contact the author and request a license (even if a freeware license) before including it in your game and releasing your game - unless otherwise stated in artist profile or track info.
- Electronic
- 125 bpm
- 1:39
- Music - single full track
A little "before the mission" mood.
Available as 4-channel 8-bit MOD + 16-bit XM
- #Monotonic
- #Motivated
- #Thrilling
- Intro story / animation
- Title screen / Menu system
- Intermission animation
- Game over
- Highscore input
- Highscore view
- 4 poly
- Music is loop-able, but also has an ending
FREE for freeware
€ 10.00 non-exclusive
- 4 ch, 8 bit, 26273 Hz PAL / 26515 Hz NTSC
- MOD/Chip/SPC: Sounds best in stereo
- MOD: Precise timing required
- Music is loop-able, but also has an ending
FREE for freeware
€ 4.00 non-exclusive
- 80 kbps, 22050 Hz
- Music is loop-able, but also has an ending
FREE for freeware
€ 10.00 non-exclusive
- 160 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
€ 10.00 non-exclusive
- 80 kbps, 22050 Hz
- Music is loop-able, but also has an ending
FREE for freeware
€ 10.00 non-exclusive- 160 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
€ 10.00 non-exclusive- 4 ch, 16-bit, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
€ 10.00 non-exclusive
- 16 bit, 48000 Hz
- Music is loop-able, but also has an ending
FREE for freeware
€ 10.00 non-exclusive
- 4 ch, 16 bit, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
€ 10.00 non-exclusive- 4 poly
- Music is loop-able, but also has an ending
Standard XMF version (Type 0/1)FREE for freeware
€ 10.00 non-exclusive
- 4 poly
- Music is loop-able, but also has an ending
Mobile XMF version (Type 2)FREE for freeware
€ 10.00 non-exclusive